Tag: props

Jump Kit Ready for Liftoff!

I have been getting a ton of e-mails lately from people asking when and if I’d be pushing files for the Titanfall Jump Kit I showcased at the beginning of the year out. I am going

Custom Data Knife Boxes

I wanted to share what I hope is a nice little surprise: We’ve made collectible boxes to ship the finished items out in! We ordered dielines from Packlane for boxes that would be big

Sheath for the Data Knife

I’ve got a lot of updates to add to the site, but my time to do so has been limited by my day job, so I’m going to start with a quick and easy

Sanctified Frost Witch Regalia

We occasionally do some commission work upon request, and a friend of ours contacted us regarding something they were working on for Blizzcon. They were aiming to do a World of Warcraft cosplay, specifically

Star Lord Earpiece Revisited

A few years ago, right after the debut of the first Guardians of the Galaxy film, I banged together a simple 3D model for Star Lord’s earpiece in Sketchup, before I started figuring out

Data Knife 2.0

While I was happy with my older dataknife versions, I kept having a nagging feeling I could do better. This, I think, is better. This knife is the result of a lot of different techniques

Coating with UreCoat

I tried something a little different this afternoon. When I was at MakerFaire NYC last year, one of the Smooth-On reps was kind enough to give me a sample kit of something called UreCoat.

Filament to Foam: Molding Flexible Parts

One of the many things that got taken care of today was the shoulder pads for the pilot costume – specifically, the process of converting the 3d printed version to a lightweight, flexible foam

Revisiting the Data Knife

Alllllright. I haven’t updated this in a while. My excuse is that I have been working a lot, and also I just bought a Chinese K40 laser cutter/engraver that I have been working on

Futuristic Ninja Bullshit

I’m actually finding modeling up the various pieces of equipment to be pretty good practice / training for learning the ins and outs of 3d Studio Max a little better, so I sat down

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