This was a quick commission project that I was retained for by a client who had seen some of my other Final Fantasy XIV projects. The item in question is called an ‘aetherotransformer’…
Tag: 3d modeling
I wanted to design a lightsaber that embraced the aesthetics of Ghostbusters hardware. I initially started this as a 3D modeling exercise, but I like it so much that I’m probably going to take
I’m friends with Johnny Ciccone, owner of the Headbetter Salon in L.A. The main floor of the salon had an empty, windowless skylight right in the middle of the ceiling that had, until that
After the completion of my earlier modeling work, the mask received a few changes. I brought the geometry into ZBrush and spent a little bit of time refining the teeth, bone shapes, and textures on the horns.
Our Red Mage commission also involved fabricating a spell-casting offhand ‘orb’ or crystal. Much like every other part of this commission project, I vastly underestimated the amount of work that was going to be
We were approached to help make the mask and some other elements of the character Elias Ainsworth from the anime series The Ancient Magus Bride. I’m a fan of macabre skull stuff to begin
We were presented with the fun-yet-daunting prospect of recreating the Antiquated Murgleis from Final Fantasy XIV. This weapon (and the orb that pairs with it) is the signature equipment of the Red Mage class
The title’s not a typo, and I’m not drunk. This post’s about one of my guilty pleasures, and it will require a bit of explanation! There’s a lot of text in this post mostly because
I regret how long this has been taking me, but work has been driving me nuts lately, and I’m also doing my best to teach myself how to design the printed circuit boards I
Over on TheRPF.com, a user named simply ‘stan’ shared some interesting numbers – measurements, apparently, for the screen-used Voight-Kampff prop? I don’t know where these dimensions actually came from, as stan’s responses have been a bit
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